Job Description: 3D Visualizer & Designer (Intern / Junior)
Company: Eventz Home
Role Title: 3D Visualizer / 3D Artist
Location: [EVENTZ HOME]
Stipend / Salary: ₹10,000 – ₹15,000 per month
Work Schedule: Monday to Wednesday | 10:00 AM – 6:30 PM
About Eventz Home
Eventz Home is a creative event management and production setup dedicated to bringing experiential events, stages, and thematic setups to life. We transform event concepts into detailed, realistic visual experiences before execution.
Role Overview
We are looking for a creative and detail-oriented 3D Artist / Visualizer to join our design team for a 6-month term. In this role, you will be responsible for creating high-quality 3D models, spatial layouts, stage concepts, and environment renders for corporate events, weddings, exhibitions, and thematic setups.
This is an ideal part-time role (3 days a week) for students, freshers, or junior artists looking to apply their technical skills in event design and spatial visualization.
Key Responsibilities
• 3D Modeling & Rendering: Design realistic 3D assets, stage setups, entrance gates, photobooths, and spatial event layouts using standard 3D software.
• Lighting & Texturing: Apply accurate textures, realistic lighting, shadows, and materials using specialized rendering engines to bring 2D mood boards into immersive 3D renders.
• Conceptual Layouts: Translate client briefs and 2D floor plans into scale-accurate 3D visualizations.
• Revisions & Iterations: Make rapid updates to models and renders based on feedback from the event production team or clients.
• Post-Production: Enhance final renders using image editing software to ensure polished presentations for client pitching.
Required Technical Skills & Tools
• Core 3D Software:
• Blender: Proficiency in 3D modeling, UV unwrapping, and scene creation.
• 3ds Max: Experience in hard-surface modeling, architectural/event spatial design, and environment setup.
• Autodesk Maya: Knowledge of 3D modeling, asset creation, and spatial layout workflow.
• Rendering Engine:
• V-Ray: Strong understanding of V-Ray lighting setups, material/texture creation, camera settings, and final high-resolution render settings.
• Post-Processing & Graphic Tools:
• Adobe Photoshop: Basic to intermediate skills for texture editing, touch-ups, and post-render enhancement.
Other Requirements
• Understanding of Scale & Space: Ability to work accurately with spatial proportions, camera angles, and layout constraints.
• Portfolio Required: A portfolio or demo reel showing previous 3D modeling, lighting, and rendering work in Blender, 3ds Max, Maya, or V-Ray (academic or personal projects included).
• Time Management: Capability to complete and deliver quality renders within project timelines on active working days.
What We Offer
• Hands-on experience working on live event, exhibition, and production design projects.