A 3D Generalist creates, animates, and renders 3D assets, acting as a versatile artist across the entire production pipeline (modeling, texturing, rigging, lighting). They work on projects like video games, film, and visualizations, requiring expertise in software like Maya, Blender, and Unity. Key tasks include creating 3D, motion design, and UI, with a focus on meeting deadlines and maintaining high-quality, consistent artistic vision.
Core Responsibilities
Modeling & Texturing: Creating high-quality 3D assets, including hard surface models, characters, and props, often by converting or optimizing CAD data.
Animation & Rigging: Rigging characters and animating them for games, film, or , architectural scenes.
Lighting & Rendering: Setting up scenes, lighting, and rendering 3D, including GPU-accelerated rendering.
Visualization & Design: Developing 3D, motion design, and UI for AR/VR applications.
Collaboration: Working with Art Leads, Producers, and, teams to meet deadlines.