Assist in designing game mechanics, levels, systems, and UI flows for 2D titles.
Create design documents, flowcharts, and prototypes to communicate ideas clearly.
Support the game design team in balancing gameplay, enemy behavior, difficulty curves, and progression.
Work with artists to ensure consistency in art style, animation, and visual feedback.
Collaborate with developers to ensure designs are feasible and implemented accurately.
Conduct playtesting, gather player feedback, and help iterate on game features.
Contribute creative ideas to improve the game’s fun factor, pacing, and usability.
Assist in preparing game assets, levels, or mockups as needed.
Strong passion for 2D games and game design principles.
Basic understanding of game mechanics, level design, and player experience design.
Familiarity with game engines (Unity, Godot, Unreal 2D, etc.).
Ability to communicate ideas clearly through sketches, diagrams, or documents.
Creative problem-solving skills and attention to detail.
Willingness to learn and take feedback constructively.